Struct image::Frame
[−]
[src]
pub struct Frame { // some fields omitted }
A single animation frame
Methods
impl Frame
fn new(buffer: RgbaImage) -> Frame
Contructs a new frame
fn from_parts(buffer: RgbaImage, left: u32, top: u32, delay: Ratio<u16>) -> Frame
Contructs a new frame
fn delay(&self) -> Ratio<u16>
Delay of this frame
fn buffer(&self) -> &RgbaImage
Returns the image buffer
fn into_buffer(self) -> RgbaImage
Returns the image buffer
fn left(&self) -> u32
Returns the x offset
fn top(&self) -> u32
Returns the y offset